The game has players controlling an ever-running Mario as he makes his way, mostly from left to right, through worlds decorated with breakable blocks, pipes and the many other familiar hallmarks of a Super Mario game. The official Nintendo Twitter account in Japan simply stated Super Mario Run was coming to iTunes on Dec. 15 worldwide, people started wondering if something had gone wrong. The anticipation continued as the day rolled over around the world. 15 its chubby little plumber would make his premiere on the iPhone and iPad, leaving some to speculate (OK, hope intently) that it would be exactly when the day started. Nintendo wasn’t exactly clear when on Dec. You can also download a free demo of the game featuring the first three levels if you want to give it a try before you buy. Super Mario Run, Nintendo’s first official Mario game developed for a phone, is now live on Apple’s app store for a penny shy of $10.
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